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předchozí 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 další
| Guest
| 2006-01-29 11:39:03
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Can't wait to walk through Area52!!
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| TheWraith517
| 2006-01-29 02:55:39
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@Walmis: i like the new dhd settings (i still miss walters voice off the dialer lol) i think the worm hole opening should kill but i think walking back through and dying will be a pain to script, many many units are retarded, they step through the gate then turn to look behind them at that moment they die : / ps my cds take thier mind of most things (i think thier sad they missed them) but it'll be some time after season 10 before i release anything updated again, untill then my beta's dont mention any mods (even when thier was loads being made inc my vice city star gate, wich may i add is crap) lol
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| TheWraith517
| 2006-01-29 02:47:24
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no nothing like that would be done : / advertising the mod at this stage would be a bad idea, also i think its about time mgm embraced ideas instead of stopping them, they upset many peopel by banning mods and even more so by scrapping the official game and employing a new company, if they ban any more fan creations they wont have any fans left lol, real fans will by the official game as its official so they have nothing to be scared about :)
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| Guest
| 2006-01-28 23:52:09
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@ TheWraith517 - I have to admit Im a little confused as to what you are talking about, (mostly caused I only skimmed your posts), but I hope you don't plan on sending the url of this site, or any of its contents because then your only inviting them to send a cease and desist order. So if this was your intention then I say again please don't. If not, never mind. Lol.
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| Walmis
| 2006-01-28 19:19:28
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Me, and DSF team will be releasing GDO and new version of the gate any time soon.
Here's a few videos:
http://falcon.bne.lt/GDO_WIP_UPD.rar ;
http://falcon.bne.lt/GDO.zip
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| Wes Janson
| 2006-01-28 19:13:55
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So. more soon ?
Also, will y'all be releasing missions too ?
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| TheWraith517
| 2006-01-28 18:43:14
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the cd roms were like Autorun interactive menus, i made 1 in 2002 for SG-1 and offerd it to MGM, got no response, later made one for Stargate infinity still no joy from them : / so i made an atlantis cd rom then started on a movie disk, o them updated the 1st 3 cd roms and released the 1st 3 disks as torrent downloads (no episodes on them) just masses of info graphics mods gate dialers (some rare) & all kinds of other rare bits (thier on torrentspy.com and mininova.org) you can see em listed here http://ts.searching.com/search.asp?h=&query=Stargate+Interactive+CD+ROM&submit.x=10&submit.y=8 and you can also see beta pictures of the cds here http://groups.msn.com/TheWraith517/shoebox.msnw hopefully when i finalize them disks as 1 dvd these guys will like thier mods on it :) i think mgm were upset because i said i want no profit from it (just a signd copy) and only do them in shops for £19.99 but they'd want £49.99 wich i think is a rip off lol so they wont ever hit shops :'( i hope they go all the way with this mod, mgm should be happy they have such a fan base for thier show, its all promotional and free advertising for them when people do this kinda work :)
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| CRIONYK
| 2006-01-28 17:06:43
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@TheWraith517
torrents ? what's stargate interactiv cdrom ?
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| ISOMAN
| 2006-01-28 12:35:05
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Excelent work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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| TheWraith517 - Zat's Fx
| 2006-01-28 07:04:14
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if the gates anything to go by then the island is gona be awsome :)
i was wondering, i saw a sleeping script once
i wonder if its possible for 1 shot from a zat to run a sleep script with a timmer, and 2 shots kill, and i wonder if a 3rd shot (as thier dead) 3rd shot could delete the player ?
ps
Your Stargate is Sweeeet :) http://img456.imageshack.us/img456/5383/gate012wv.jpg http://img456.imageshack.us/img456/2373/gate020xy.jpg http://img456.imageshack.us/img456/7877/gate033ow.jpg http://img456.imageshack.us/img456/8502/gate047ds.jpg http://img456.imageshack.us/img456/4814/gate053wr.jpg
pps
hope to add mods to the next Stargate interacive cd rom i make, il have to contact you sometime before i release an updated disk for permission :)
current disks on torrents somewere (freeware not retail)
keep up the work on the mod its realy cool work
the scripting is awsome
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| TB
| 2006-01-27 19:48:38
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Does the new pic's of the SGC mean it's release is getting closer? ---crossing fingers 8)
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| Guest
| 2006-01-26 15:18:11
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| Guest
| 2006-01-22 18:30:49
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building an entire city might be a bit much
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| XStranger
| 2006-01-22 14:19:09
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Do you plan to build atlantis ?
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| Typhoonsg1
| 2006-01-22 14:05:37
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nice MOD, how would i activate the stargate in a custscene and get the AI to walk through it any help is appreciated
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| Darkphantom
| 2006-01-21 12:54:05
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DSFProductions latest update still doesn't work for MP servers properly...still has bugs...only thing fixed is the addons...
Very big in lag which is a continue loop somewhere in the sqs
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| FrostMan
| 2006-01-19 18:27:28
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With BX2 permission we at DSFProductions have released a tweaked version of the StarGate MOD,
Goto www.DSFProductions.co.uk to download it.
P.S. its multiplayer compatible
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| Wes Janson
| 2006-01-18 13:26:07
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New Stuff soon ? (I actualy dont care what's next. If it's like what's been getting made by y'all itll rock no matter what.
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| Guest
| 2006-01-15 16:32:45
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Stargate doesnt work in MP, wait for V1.2, any update on it?
If you need a tester i have a MP LAN set up
Luke.steel@btinternet.com
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| ATC Rogue
| 2006-01-13 14:03:46
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Great work on the SG stuff, the only problem I seem to have is when using the gates in MP, the address's for the gates multiply everytime I add another non AI soldier. For example I've used 4 gates in a map and it's fine when I am there on my own, but when I add 1 more person there are 8 address's and not 4. Any ideas?
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| Guest
| 2006-01-12 05:22:54
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mhs7603@hotmail.com < MSN addy. Prolly wont be on for a while, and since my work vacation's up wont be able to play any (Kinda hard to play OFP MP in Iraq :P )
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| Chris - F-302 help
| 2006-01-10 22:00:29
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Great model and it's lots of fun to fly one problem tho, I lose sound when I install it lol, don't suppose you might know why?
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| Chris - F-302 help
| 2006-01-10 22:00:18
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Great model and it's lots of fun to fly one problem tho, I lose sound when I install it lol, don't suppose you might know why?
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| Wes Janson
| 2006-01-09 01:49:47
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http://bxbx.atrey.vdsoft.org/4.jpg
New DHD ?
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| Walmis
| 2006-01-08 18:49:28
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anyone know how to control the iris using scripts?
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| Wes Janson
| 2006-01-08 10:31:58
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If you mean a 20mm cannon in general, then yes.
I thought you meant the bradley gun itself.
And yes, Jaffa would be nice.
So would area52.
And a Sam Carter unit. With removable clothes! :p
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| Gunther
| 2006-01-08 03:18:23
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I said "like the 20mm bradley gun". Simple 20mm cannons have been used since WWII to great effect.
Where can I find the first version of the jaffa?
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| Wes Janson
| 2006-01-07 15:26:27
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Theres no way theyd use the 20mm bradley cannon. Its simply not meant for such use, and the 20mm vulcan chain gun can fire much more rapidly.
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| CRIONYK - @ Gunther
| 2006-01-07 14:00:30
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use the first version of the jaffa (in the first pack not sgc_soldiers or F302)
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| Gunther
| 2006-01-07 05:15:21
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Can't wait for the Death Glider and Area 52! Gonna be nice.
I've never seen the 302 use any beam weapon, and I doubt humans would use them (too hard to get, even with asgard buddies to call on.) My guess is that they'd be 20mm vulcans or the 20mm that you find on Bradlies (http://www.fas.org/man/dod-101/sys/land/m2.htm).
I also have a bug with the MOD addons. Example Mission 4 doesn't work. Error message on loading the mission "No Entry 'config.cpp/CfgVehicles.JaffaB'."
Thoughts?
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| Red
| 2006-01-07 05:12:11
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I'm pretty sure he only said the next release would be during the holidays ie F302 and Soldiers being that release. Could be wrong though.
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| Wes Janson
| 2006-01-06 22:07:40
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How long til area 52 ? January6th is past holidayS!!!!
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| Wes Janson - @GSoldier
| 2006-01-05 22:40:08
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not a patch, a match. I Went and made a simple little MP mission. CoOp.
Need all stargate mod, SGC soldiers, and X302 mods.
hit me up on the following contacts, we can get a match going.
mhs7603 - AIM
danielboatright@gmail.com email
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| Chris - F302
| 2006-01-05 22:01:19
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Great model and it's lots of fun to fly one problem tho, I lose sound when I install it lol, don't suppose you might know why?
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| GSoldier - @ Wes Jansen
| 2006-01-05 21:38:29
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I wouldnt mind helping you try the MP patch, its just finding the time to do it though.
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| BlackWolf
| 2006-01-05 20:57:41
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can you guys release alpha or BEta of the area 52 oder jaffas oder ring or soimething else! PLEASE
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| Walmis
| 2006-01-05 19:06:14
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Great work you have done here!
Some suggestions:
Add a sound when gate shuts down
and for DHD's make the dialing sequence faster (the gate doesn't need to spin and lock chevrons manualy when used with the DHD)
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| Punisher
| 2006-01-04 21:07:24
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When will there be a release of any Gafia (sorry can't spell) I need someone for SGC guys to fight
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| Wes Janson
| 2006-01-04 14:47:41
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When will Area 52 be released ?
Also, the electrotiuon script for units from this mod when hit by Zat fire...... what are they ?
Also... are you going to refine them so 1 Zat hit stuns, 2 kills, and the 3rd hides the body ?
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předchozí 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 další |
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